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So far zbolien has created 27 blog entries.

Hymns of Mother Night

Hymns of Mother Night Homeworld: The Labyrinth of Dreams   Spells   Name   Type Before the Thought, the Hand doth Move Alone Instant (special) Great Weaver, Hear my Prayer for Blessed Sleep Readied (packet) Her Sheltering Hand Night Terrors Circumscribe Instant (caster) The Seat of Wonder, Innocence, and Sin Instant (special) Comfort’s Cousin, In Infant Arms Adored [...]

By |2017-10-14T22:36:38+00:00October 14th, 2017|Magic Schools|0 Comments

The Weirding Words and Hermetic Superstitions

Homeworld: The Nightmare Dominancy   Farys’s Wild Cruelty Instant Beast of Teeth Guarin’s Shameless Excess Instant Beast of Smoke Ultima’s Absolute Contempt Ward Beast of Mirrors Merle’s Withering Gaze Readied (Touch) Beast of Eyes Gulliston’s Dreadful Verdict Readied (Packet) Beast of Knives Cahier’s Poisonous Regard Instant (Touch or Caster) Beast of Bones A Light to [...]

By |2017-10-14T22:39:43+00:00October 14th, 2017|Magic Schools|0 Comments


At Fractured, we value the feedback of our players after every game. That’s why we always offer an extra Character Point for a completed feedback form! We always want to know what you thought of the game, what you liked, and what you thought could have been better. In order to qualify for the [...]

By |2017-09-18T18:54:14+00:00September 18th, 2017|Rules|0 Comments

Archery Rules

Bows, Crossbows, and Certification   Unlike many LARPS, Fractured allows the use of real bows and arrows in combat. However, due to the limitations of these items, as well as an increased safety risk if they are used improperly, we require every player that uses a bow to undergo a mandatory safety training [...]

By |2018-02-27T19:53:55+00:00August 4th, 2017|Rules|0 Comments

Annotations of the Great Index

Annotations of the Great Index (colorless) Homeworld: The Great Library   Spells   Name   Type The Foundations of Rhetoric Readied (special) The Essentials of Mathematics Readied (special) The Requisites of History Readied (special) The Disciplines of Naturalism Readied (special) The Revelations of Beauty Readied (special) The Intricacies of Design Readied (special) The Principles of Expression Readied (special) [...]

By |2017-05-03T19:41:05+00:00April 18th, 2017|Magic Schools|0 Comments

Weapon and Armor Guidlines

Here are the guidelines and dimensions for acceptable boffer weapons. Note that we reserve the right to accept or reject weapons for safety and/or aesthetic reasons. If you have an alternate construction technique beyond the standard (see Resources), you must allow us to examine and discuss it with you, before we will sign off on [...]

By |2017-08-04T14:53:59+00:00March 24th, 2017|Rules|1 Comment

Death and Dying

After 5 minutes of being Critical, after receiving a Killing Blow, or after Poison or Disease have run their course, a character will die. Upon death, a character’s “soul” will remain with their body for 5 minutes. After this final time period, their soul “moves on.” At this point, the player must leave a “Blood [...]

By |2017-03-10T16:26:59+00:00March 10th, 2017|Rules|0 Comments

Combat and Safety

Lightest Touch Fractured is a boffer LARP, meaning physical combat is acted out in real time, with combatants actually striking each other with padded weapons, running about, and throwing things. Because of this, combat safety is paramount. Fractured uses a “lightest touch” system for combat; both players and NPCs may only swing as hard as [...]

By |2017-03-10T16:28:40+00:00March 10th, 2017|Rules|0 Comments

Downtime Actions

At the end of every game, you can submit up to 3 downtime actions which describe what your character is doing between events. Certain abilities will grant you more than this, but for most folks the number is 3. Although many skills have obvious and explicit downtime applications, even characters lacking them can make [...]

By |2017-09-18T18:45:14+00:00March 10th, 2017|Rules|0 Comments

Encounter Tags and Modules

Although Explore Tags are the most common type of Encounter Tags, there are others. Note that whatever type of ability an Encounter Tag lists as is prerequisite, it is still resolved just as an Explore Tag. Encounter Tags may sometimes be marked with a black diamond (♦). This means that anyone who wishes to accompany [...]

By |2017-06-05T20:53:20+00:00March 10th, 2017|Rules|0 Comments