About Fractured Larp

Fractured is a “survival” LARP with dark fantasy and horrific elements presenting a diverse array of character possibilities. Our setting and rules system promote a game where disparate and often alien peoples are forced by circumstance to stand by one another for the purpose of continued survival. The setting is as mysterious and player-responsive as you make it.

Medical Cabin Policy

Players can request to sleep in the assigned medical cabin for medical reasons. The location is pre-determined for each site to be out-of-the-way, to avoid unnecessary In Play actions. They will be designated Out Of Play areas, and will not be subjected to ANY in play interactions, including visiting NPCs, combat, late night content, and [...]

By |2022-07-29T05:40:07-05:00July 29th, 2022|Policy|Comments Off on Medical Cabin Policy

Know Your Locks

  When you make a lock, you get 1 key, and both must be phys-repped. Both the key and the lock phys rep itself must be marked identically with your initials, color codes, numbers, or other methods of making them distinct. Additional keys for a particular lock may be made for 1 Tinkering Production/Dreg. It [...]

By |2023-01-09T13:54:58-05:00July 29th, 2022|General Skills, Rules|Comments Off on Know Your Locks

Sportsmanship and Cheating

A LARP lives or dies by the honesty and integrity of its players. If you cheat, you violate both of these watchwords and damage the “fun factor” for everyone. As such, we are quite strict on those who engage in unsportsmanlike conduct. Here is a general list of reminders, which cover some of the more [...]

By |2022-07-29T04:34:44-05:00July 29th, 2022|Policy|Comments Off on Sportsmanship and Cheating

Non-Combat Policy

Players can classify themselves as a Non-Combatant by wearing an Orange Headband, and following these rules: If a Medic determines a player should be transitioned to Non-Combatant for medical reasons, Staff will enforce this decision for safety reasons. A player may not flip from Non-Combatant to Combat-Active for any reason during an event. Non-Combatants must [...]

By |2022-07-29T04:35:01-05:00July 29th, 2022|Policy|Comments Off on Non-Combat Policy

Children and Minors Policy

The allowance of any and all minors as participants of  Fractured will be considered on a case-by-case basis. At this time, we are not permitting the participation of minors at Fractured, as the content and themes are dark with more horror and fear elements. In the event that a minor is approved to participate, such [...]

By |2022-07-29T04:36:58-05:00July 29th, 2022|Policy|Comments Off on Children and Minors Policy

Combat and Safety

Knowing how to heft a shield, swing a sword, or shoot a bow will no doubt come in handy. Knowing how to do all of this safely, of course, is of primary importance.   Lightest Touch Fractured is a boffer LARP, meaning physical combat is acted out in real time, with combatants actually striking each [...]

By |2022-07-29T04:37:20-05:00July 29th, 2022|Policy|Comments Off on Combat and Safety

What is LARP?

The Basics Forest of Doors is a live-combat fantasy LARP in which you play a denizen of one of eight distinct Homeworlds. In each of these worlds, magical gates have recently started to appear, leading to the strange and unknown world of the Forest of Doors. Your characters will be among the first to explore [...]

By |2022-11-10T23:13:18-05:00July 29th, 2022|Game Information|Comments Off on What is LARP?

General Game Concepts

What follows is an index of various effects, categories, and mechanics that all players should understand. Accursed Accursed creatures are beings of death, suffering, decay, or other unholy forces. They can be damaged by specific effects. Armor Resilience granted by wearing armor Boon A mysterious enchantment that benefits the dead in the afterlife. Break Effects [...]

By |2022-07-29T04:38:20-05:00July 29th, 2022|Game Information, Rules|Comments Off on General Game Concepts

Dead Schools of Magic

This page is for informational purposes only, as these worlds have been consumed entirely by the Fracture. As such, these magic schools are unable to be taught or learned in play. A player may not create a starting character from these worlds or with these magic schools until they have been a full-time NPC for [...]

By |2023-04-04T12:35:11-05:00June 15th, 2022|Magic Schools|Comments Off on Dead Schools of Magic

Torpor of the Unfathomable Void

Origin World: Abyss of the Lost Packet Color: Royal Blue The Torpor calls upon the six planes of the Heavens and the six planes of the Underworlds within the Abyss, the physical realm obviously lying between the two.  Practitioners innately feel a closeness to the Sunyé, and are more aware of the call of the [...]

By |2022-07-29T04:39:03-05:00June 15th, 2022|Magic Schools|Comments Off on Torpor of the Unfathomable Void
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