How do I get items off of monsters?

You should closely approach the downed monster and say “Searching.” The monster’s player will likely give you any items the monster had. If your character has the “Harvest Game” ability from the Survival Skill, you can also call “Harvest Game” to see if there are any valuable parts of the creature that can be salvaged. [...]

By |2022-07-29T07:48:03-05:00July 29th, 2022||Comments Off on How do I get items off of monsters?

How do I learn advanced weapon style?

Like magical schools, fighting styles must be taught by someone who already knows them, with both student and teacher spending a downtime action for this purpose. More than that, however, Advanced styles can ONLY be taught by someone who has completely mastered the school itself, achieving level 6 in it. The character must also meet [...]

By |2022-07-29T07:47:34-05:00July 29th, 2022||Comments Off on How do I learn advanced weapon style?

Do the Advanced Weapon Styles require that you use the weapon configuration for that style?

Absolutely yes. Advanced Styles require that the character use only the weapon (or weapon and shield) configuration listed. This means that Scholar’s Sword style is not compatible with a shield. Likewise, Noble Paladin only works with a War Mace and a Small Shield; A hammer or sword is insufficient, and if the Paladin has their [...]

By |2022-07-29T07:46:57-05:00July 29th, 2022||Comments Off on Do the Advanced Weapon Styles require that you use the weapon configuration for that style?

Is a character’s Resilience based on location?

No. Resilience protects a character’s entire body at all times. Resilience is meant to be an abstract concept that represents how hard it is to wound a character, not how protected a character is in any specific location. Note that Resilience is not the same thing as wounds. A character can be wounded and yet [...]

By |2022-07-29T07:46:25-05:00July 29th, 2022||Comments Off on Is a character’s Resilience based on location?

Which are lost first when a character is damaged?

Resilience is lost in alphabetical order: Armor, Protection, and then Vitality. This is only important when figuring when/if armor needs to be maintained, protections need to be reset, or you need to rest. There are no powers that bypass a specific kind of resilience that do not bypass them all, so you will not have [...]

By |2022-07-29T07:46:01-05:00July 29th, 2022||Comments Off on Which are lost first when a character is damaged?

What happens if I am not Strong and I carry a heavy weapon or large shield?

When a character that is not Strong holds a heavy weapon or wields a large shield, the weapon or shield is treated as the character’s arm for the purposes of wounds. Any attack that hits the weapon or shield counts as if it struck the character’s arm, and it will immediately disarm them. Furthermore, characters [...]

By |2022-07-29T07:45:30-05:00July 29th, 2022||Comments Off on What happens if I am not Strong and I carry a heavy weapon or large shield?

How do I make players in heavy armor feel my blows?

The “lightest touch” moniker for Fractured refers to the lightest touch your target can actually feel. You are allowed to hit players in thick armor harder in order to allow them to feel the hit, and adjudicating the force necessary for an opponent to feel a hit is a real skill that players will quickly [...]

By |2022-07-29T07:45:02-05:00July 29th, 2022||Comments Off on How do I make players in heavy armor feel my blows?

Do I still spend Prowess on combat abilities (such as a Power Strike) that do not successfully hit?

Yes. If you call the tagline, you spend the Prowess for it whether successful or not. This also extends to Feats as well. In Forest of Doors, if a resource is spent to do something it stays spent whether it was successful or not.

By |2022-07-29T07:44:33-05:00July 29th, 2022||Comments Off on Do I still spend Prowess on combat abilities (such as a Power Strike) that do not successfully hit?

My character has a weapon skill. Does it apply to all weapons of that type?

Yes. The Sword Skill allows characters to use its abilities with any sword just as the Close Weapons skill allows you to use your combat abilities with all close weapons. Note that heavy weapons and shields still require the Strong trait, even if you have the appropriate skill for such.

By |2022-07-29T07:44:11-05:00July 29th, 2022||Comments Off on My character has a weapon skill. Does it apply to all weapons of that type?
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